Version 15.0j dispo...
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Forum A:M Studio :: Général :: News
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Version 15.0j dispo...
Hello,
Mise à jour dispo en version 15.0j, c'est ici
Au menu:
fixed since last release:
* 5575: Changing Glossy Specular Render Shader back to None causes program error
* 5573: Specular color for hair always white
* 5564: Space Navigator Roll and Spin are reversed under OSX
* 5571: Light lists lost when a model is swapped in a chor.
* 5569: Bone heirarchy changes not working if one bone is a light
o solved also for camera and nulls
* 5570: Font-Plugin is not creating a round surface when it was used with the flat-setting before
o round/flat affects only the beveling !
* 5520: Material "Baking" doesn't include transparency or reflectivity
o notes about this:
o only transparency is possible
o higher texturesize are possible now
o controlled with the "Resolution" settings , when starting "Bake Surface"
o with Shift key hold down (advanced mode)
o depends on the installed ram and the OS (windows only , when A:M is running
o in a 64 bit enviroment, mac always)
+ memory <= 2GB or 32bit OS maximal texture size 4096x4096 (upto 50 MB each uncompressed decal bitmap)
+ memory > 3GB and 64 bit OS maximal texture size 8192x4096 (upto 100 MB each uncompressed decal bitmap)
+ memory > 4GB and 64 bit OS maximal texture size 8192x8192 (upto 196 MB each uncompressed decal bitmap)
o settings are saved/restored in advanced mode
* 5565: Create material from surface properties (model/group)
Contextmenu for model/group "Create Material from Surface" this uses only the surface properties , NOT a applied material
* 5481: When Combiner uses two ShaderPlugin, A:M causes crash.
* 5546: [Rendering] quick render and progressive render quits in entire viewport
* 5544: [Bones/Rigging] right click "info..." (adding number of bones and nulls)
* 5545: [fluid systems] crash , when the (internally) memorylimit is reached
* 5545: [fluid systems] fixed a calculation bug , when "clipping to visible viewport" is set (under some cirumstands the fluids are not rendered in finalrender)
* 5552: corrected drawing for Null objects in the PWS , if the Null object is not a children for a model
* 5553: particle systems now updating correctly the chorview , if a propertie is changed
* 5554: Renaming a group fails , if the group is moved/rotated before
* 5549: Bit map plus is Wrong in 15i (worked in 15e)
Also the new splash screen windows, I just notices today that the info screen on mac was not changed. I will get that fixed for the next release.
Mise à jour dispo en version 15.0j, c'est ici
Au menu:
fixed since last release:
* 5575: Changing Glossy Specular Render Shader back to None causes program error
* 5573: Specular color for hair always white
* 5564: Space Navigator Roll and Spin are reversed under OSX
* 5571: Light lists lost when a model is swapped in a chor.
* 5569: Bone heirarchy changes not working if one bone is a light
o solved also for camera and nulls
* 5570: Font-Plugin is not creating a round surface when it was used with the flat-setting before
o round/flat affects only the beveling !
* 5520: Material "Baking" doesn't include transparency or reflectivity
o notes about this:
o only transparency is possible
o higher texturesize are possible now
o controlled with the "Resolution" settings , when starting "Bake Surface"
o with Shift key hold down (advanced mode)
o depends on the installed ram and the OS (windows only , when A:M is running
o in a 64 bit enviroment, mac always)
+ memory <= 2GB or 32bit OS maximal texture size 4096x4096 (upto 50 MB each uncompressed decal bitmap)
+ memory > 3GB and 64 bit OS maximal texture size 8192x4096 (upto 100 MB each uncompressed decal bitmap)
+ memory > 4GB and 64 bit OS maximal texture size 8192x8192 (upto 196 MB each uncompressed decal bitmap)
o settings are saved/restored in advanced mode
* 5565: Create material from surface properties (model/group)
Contextmenu for model/group "Create Material from Surface" this uses only the surface properties , NOT a applied material
* 5481: When Combiner uses two ShaderPlugin, A:M causes crash.
* 5546: [Rendering] quick render and progressive render quits in entire viewport
* 5544: [Bones/Rigging] right click "info..." (adding number of bones and nulls)
* 5545: [fluid systems] crash , when the (internally) memorylimit is reached
* 5545: [fluid systems] fixed a calculation bug , when "clipping to visible viewport" is set (under some cirumstands the fluids are not rendered in finalrender)
* 5552: corrected drawing for Null objects in the PWS , if the Null object is not a children for a model
* 5553: particle systems now updating correctly the chorview , if a propertie is changed
* 5554: Renaming a group fails , if the group is moved/rotated before
* 5549: Bit map plus is Wrong in 15i (worked in 15e)
Also the new splash screen windows, I just notices today that the info screen on mac was not changed. I will get that fixed for the next release.
Thierry- Messages : 125
Points : 159
Date d'inscription : 25/01/2010
Age : 56
Localisation : Haute-Savoie
Re: Version 15.0j dispo...
Quelques infos supplémentaires sur cette version: http://www.hash.com/forums/index.php?showtopic=37442
Et la nouveauté c'est le plugin PushCPs, l'équivalent du plugin "Puzh v2" de Marcel Brinkmann.
Et la nouveauté c'est le plugin PushCPs, l'équivalent du plugin "Puzh v2" de Marcel Brinkmann.
Re: Version 15.0j dispo...
Oui j'ai vu la vidéo de ce plugin, impressionnant!!!...
Thierry- Messages : 125
Points : 159
Date d'inscription : 25/01/2010
Age : 56
Localisation : Haute-Savoie
Re: Version 15.0j dispo...
Salut à tous, pour corriger un problème de rendu des fluides et de baking une version 15.0j+ est disponible ici
Re: Version 15.0j dispo...
Merci Fabrice!
Thierry- Messages : 125
Points : 159
Date d'inscription : 25/01/2010
Age : 56
Localisation : Haute-Savoie
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